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V Rising Console Commands

    V Rising Console commands – Weapons Armour & Res, Teleport, Player and Debugging, Cheats, and admin Console Commands

     

    How do I open/enable a console?

    Use to (the leftmost key on the keyboard).

     

    V Rising Console Commands – Weapons, Armour & Resources

    These are all the Weapons, Armour & Resources console commands:

    Type giveset > press space>>>> use the arrow keys for choosing > press right > press space> type the quantity then press enter

    V Rising Console Commands – Teleport

    These are all the Teleport Console Commands.

    • TeleportToChunkWaypoint
      • 12, 15, – Dunley Farmlands Waygate East
      • 13, 13 Dunley Farmlands Waygate South East
      • 13, 19 — Cursed Forest Waygate
      • 14, 11– Farbane Woods Waygate North East
      • 14,-8 Farbane Woods Waygate South East
      • 15, 13 Hallowed Mountains Waygate
      • 6, 16 Silverlight Hills Waygate
      • 8, 8 – Farbane Woods Waygate South West
      • 9, 10, – Farbane Woods Waygate West
      • 9, 13 Dunley Farmlands Waygate South West
    • TeleportPlayerToMe – Teleports a user to your location
    • TeleportPlayerToMousePosition (User) – Teleports a player to current mouse cursor position
    • TeleportToChunk Unnamed Argument – Teleporter to chunk coordinate
    • TeleportToNether Teleport to nether
    • TeleportToPlayer – User – Teleport player location

    V Rising Console Commands – Player Commands

    These are all the commands for the Player Console:

    • Alias (Alias, Command) – Removes target alias
    • Adminauth – Admin privileges
    • Admindeauth – Relinquishes admin privileges
    • bancharacter (Character name) – Bans user
    • Banned Lists all banned gamers
    • banuser
    • Bind (Key Combination, Command)
    • Clanaccept – Accept clan invite
    • Clandecline – Decline clan invite
    • Clear Deletes all text from the console
    • ClearTempBindings — Clears all key bindings
    • Claninvite (Unnamed Argument). – Invites Player into clan
    • Clanleave — Leave clan
    • Connect (address, steamid, port and password) – Connects to a Server
    • Disconnect – Disconnects from server
    • GatherAllAllies Teleports all allies to the mouse cursor position (including you)
    • GatherAllAlliesExceptMe – Teleports all allies, to mouse cursor position
    • GatherAllNonAllies Teleport all non-allies at the mouse cursor position
    • GatherAllPlayers Teleports all players to the mouse cursor position (including nonallies)
    • GatherAllPlayersExceptMe – Teleports all players, to mouse cursor position
    • Give (What, Amount) – Set value for the closest entity
    • giveset (What) – Set value for the closest entity
    • hidecursor (Unnamed argument) – Cursor hidden, or not
    • kick (Character name) – Kicks an opponent
    • Suicide
    • List (Optional Category) – Lists all current commands
    • listusers (Include Disconnected) – Active users
    • localization (Language) – Set localization language
    • MultiCommand (Commands) Executes multiple commands, separated by the semicolo (;).
    • PlayerTeleport – Teleport player to mouse cursor location
    • Reconnect– Reconnects with the server
    • setadminlevel – User level
    • Unbind (Key Combination) – Delete target keybinding
    • unban (User Index) – Removes a player from the server. To see a list of banned users, you must first run the banned command

    V Rising Console Commands – Debugging Commands

    These are all the commands for Debugging Console:

     

    • adminonlydebugevents (Unnamed Argument ) – Debug Events are restricted Admins or not
    • ClientBuildingDebugging (Unnamed Argument) – Enable building debugging on client
    • Copy (Command).– Copies subcommand output
    • CopyDebugDump
    • CopyPositionDump
    • CreateDebugDump
    • CreatePerformanceDump
    • DebugViewEnabled (Unnamed Attribut) – Deb view
    • depthoffield Unnamed Argument – Depth in field
    • DumpArchetypeInformation (Which, Num to print, Full info) – Dumps the archetype information
    • DumpBlobAssetMemoryInfo (Which) – Dumps the blob asset’s memory footprint
    • DumpChunkFragmentation (Which, ExtraDebugging) – Dumps the fragmentation state of the chunks
    • DumpComponentMemoryInfo (Which) – Dumps the component memory footprint
    • DumpDynamicBufferMemoryInfo (Which) – Dumps the dynamic buffer’s memory footprint
    • DumpEntity (World Entity, Full Dump)_ Dump all information about target entity
    • DumpEntityQueries – Dump all entity queries
    • DumpEverything
    • DumpPrefabGUIDEntities (World, Component, Include Disabled, Include Prefabs) – Dump information about all PrefabGuide entities
    • DumpQueryArchetypes (Which is OnlyRequired and AlsoLogToConsole
    • DumpSystemMemory (Which also logToConsole
    • garbageCollectArchetypes (Which) – Garbage collect all archetypes that are empty
    • gcCollect – GcCollect
    • JobThreads (Threads).– Job threads that are used in the unity job system
    • logdestroyevents – Log all destroy events
    • lowqualityatmosphere – Unnamed Argument – Toggle Lower quality atmosphere
    • measureSystemPerformance (Unnamed Argument) – Toggle system performance measuring
    • motionblur (Unnamed Argument) – Toggle motion blur
    • OpenCrashDumpFolder– Open the crash dumps folder
    • OpenLogsFolder– Open the folder to access log files
    • ProfileInfo – Current console profile info
    • performanceTestChunks (Jump Distance, Test Mode) – Test performance for all or selected chunks
    • performchunkdefragmentation (Which) – Perform fragmentation for all chunks in the specified world
    • Printactivesequences– Print all active sequences
    • printactivesounds
    • Printallsequences – Print all sequences
    • printdestroyevents – Print all destroy events for the current frame
    • PrintDynamicResSettings – Prints the current dynamic resolution settings
    • Printsunvfxstate– Prints information about the state of sun VFX
    • setmipmaplevel Unnamed Argument, unnamed Argument – This is how to set the mipmap level for all RenderMesh texture types
    • setresolution (Unnamed Argument, Unnamed Argument)
    • setsystemenabled (Which? Unnamed Argument, Enabled). – Enable or disable an system in a world
    • Startbuildwallpaper (Unnamed argument) – This is the start of wallpaper building
    • texturestreamingenabled (Unnamed Argument) – Toggle texture memory streaming budget
    • texturestreamingmaxlevelreduction (Unnamed Argument) – Sets the texture streaming max level reduction
    • texturestreamingmemorybudget (Unnamed Argument) – Sets the texture streaming memory budget
    • ToggleDebugViewCategory (Unnamed Argument) – Toggle specific debug view modes
    • toggleobserve (Mode) – Toggle being observer
    • ToggleSetting (Setting name, optional setting values) – Toggles one setting
    • unloadUnusedAssets Unload all unused assets
    • UseoptimizedQueryries (Which? State) – Enable or disable quicker queries